Trailer
There are no opponents. You train, and the world has to deal with the result. At tier 0 the heavy bag barely moves. At tier 3 the rafters shake and the birds scatter. At tier 5 a jump goes through the roof, and by tier 9 you see the curve of the planet on the way up and leave a crater on the way down.
Train
- 26 training stations, starting with 8 at the dojo: the heavy bag, tile breaking, the stone kick, the bamboo leap, the boulder lift, the battering ram, target rush, and catching the chicken.
- 5 stats and 13 tiers. The boulder is always your maximum lift, from 51 kg to 110 million t.
- 6 techniques taught by the sensei, each with its own command, and each stronger with use.
The montage
- Training fills a meter. Press Enter and you get 24 seconds of double XP with its own music, and every task adds time.
- The game photographs your biggest moments and ends the montage on a film strip of the best ones.
The journey
- The Falls: punch the falling water until it stops, then run up a 300 m cliff.
- The Open Sea: raise a wave from the rock stack, and run on the water as far as your speed holds you.
- The Trench: dive 11 km against the pressure and strike the fault for a seaquake.
Off the planet
- The Moon: a sixth of the gravity, no air, and craters you can walk down into.
- The Star: 28 g and 5,800 K. Strike the sunspot for a flare and run a loop of plasma upside down.
- The Void: fall through a black hole's horizon and punch your way back out.






